treewide: remove build_static_transition

We now build everything statically on Linux. This means we don't need
the build_static_transition anymore, as it has become a no-op.

Change-Id: Id6b978daf09bf3e8e252d00da3795909d7ce3b75
Reviewed-on: https://review.monogon.dev/c/monogon/+/4414
Tested-by: Jenkins CI
Reviewed-by: Tim Windelschmidt <tim@monogon.tech>
17 files changed
tree: b8694b0d0224bcdc37238306e00e68bf261bd71d
  1. .github/
  2. .vscode/
  3. build/
  4. cloud/
  5. go/
  6. metropolis/
  7. osbase/
  8. third_party/
  9. tools/
  10. version/
  11. .bazelignore
  12. .bazelproject
  13. .bazelrc
  14. .bazelrc.ci
  15. .bazelversion
  16. .git-ignore-revs
  17. .gitignore
  18. BUILD.bazel
  19. CODING_STANDARDS.md
  20. go.mod
  21. go.sum
  22. LICENSE
  23. MODULE.bazel
  24. MODULE.bazel.lock
  25. README.md
  26. SETUP.md
  27. shell.nix
README.md

Monogon Monorepo

This is the main repository containing the source code for the Monogon Platform.

This is pre-release software - take a look, and check back later! In the meantime, join us on Matrix (#monogon-os-community:matrix.org) or Discord.

Environment

Our build environment is self-contained and requires only minimal host dependencies:

  • A Linux machine or VM.
  • Bazelisk >= v1.15.0 (or a working Nix environment).
  • A reasonably recent kernel with user namespaces enabled.
  • Working KVM with access to /dev/kvm (if you want to run tests).

Our docs assume that Bazelisk is available as bazel on your PATH.

Refer to SETUP.md for detailed instructions.

Monogon OS

The source code lives in //metropolis (Metropolis is the codename of Monogon OS).

See the //metropolis/README.md for a developer quick start guide, or see the Monogon OS Handbook for user documentation.