m/n/k/hyperkube: avoid unnecessary rebuilds

Previously, hyperkube was rebuilt each time a commit was made in the
monorepo. This change stops this by reading the variables from a
filtered stamp file instead. Now, only this filtered file is rebuilt
each time, which is very fast compared to linking hyperkube.

Previously, volatile status variables were used for gitTreeState and
buildDate. But the volatile status is bad for reproducibility, as it
makes Bazel intentionally use stale caches.  Instead, these variables
are now only defined in release builds, and left unstamped during
development. These variables are available at the /version endpoint of
the apiserver, so there may be some utility in defining them for release
builds, but they are not needed during development.

The buildDate is now taken from the commit date instead of
SOURCE_DATE_EPOCH, which simplifies the build process as we don't need
to define that variable anymore.

Previously, KUBERNETES_gitCommit was referenced but not defined by the
status script. It is now defined as the monorepo commit, which is more
useful than leaving it blank.

Change-Id: I6228888507e400ca1f53167ee9d4f132f5711a45
Reviewed-on: https://review.monogon.dev/c/monogon/+/4167
Tested-by: Jenkins CI
Reviewed-by: Tim Windelschmidt <tim@monogon.tech>
4 files changed
tree: fd14354e8ba64d68489f1f4b0116696baf5ee57f
  1. .vscode/
  2. build/
  3. cloud/
  4. go/
  5. intellij/
  6. metropolis/
  7. osbase/
  8. third_party/
  9. tools/
  10. version/
  11. .bazelignore
  12. .bazelproject
  13. .bazelrc
  14. .bazelrc.ci
  15. .bazelrc.sandboxroot
  16. .bazelversion
  17. .git-ignore-revs
  18. .gitignore
  19. BUILD.bazel
  20. CODING_STANDARDS.md
  21. go.mod
  22. go.sum
  23. LICENSE
  24. MODULE.bazel
  25. MODULE.bazel.lock
  26. README.md
  27. SETUP.md
  28. shell.nix
  29. WORKSPACE
README.md

Monogon Monorepo

This is the main repository containing the source code for the Monogon Platform.

This is pre-release software - take a look, and check back later! In the meantime, join us on Matrix (#monogon-os-community:matrix.org) or Discord.

Environment

Our build environment is self-contained and requires only minimal host dependencies:

  • A Linux machine or VM.
  • Bazelisk >= v1.15.0 (or a working Nix environment).
  • A reasonably recent kernel with user namespaces enabled.
  • Working KVM with access to /dev/kvm (if you want to run tests).

Our docs assume that Bazelisk is available as bazel on your PATH.

Refer to SETUP.md for detailed instructions.

Monogon OS

The source code lives in //metropolis (Metropolis is the codename of Monogon OS).

See the //metropolis/README.md for a developer quick start guide, or see the Monogon OS Handbook for user documentation.