third_party/edk2: use toolchain-bundle for edk2 build

This moves the build into a custom rule instead of a genrule.
This also adds the AARCH64 build and renames the files to be more
generic

Change-Id: If6e3cecaf4011e2e39f13b1d40bcc7060cee3afb
Reviewed-on: https://review.monogon.dev/c/monogon/+/4154
Reviewed-by: Lorenz Brun <lorenz@monogon.tech>
Tested-by: Jenkins CI
14 files changed
tree: 6cb9d3e47168fc7736c0ce484879f9d59cae9893
  1. .github/
  2. .vscode/
  3. build/
  4. cloud/
  5. go/
  6. intellij/
  7. metropolis/
  8. osbase/
  9. third_party/
  10. tools/
  11. version/
  12. .bazelignore
  13. .bazelproject
  14. .bazelrc
  15. .bazelrc.ci
  16. .bazelrc.sandboxroot
  17. .bazelversion
  18. .git-ignore-revs
  19. .gitignore
  20. BUILD.bazel
  21. CODING_STANDARDS.md
  22. go.mod
  23. go.sum
  24. LICENSE
  25. MODULE.bazel
  26. MODULE.bazel.lock
  27. README.md
  28. SETUP.md
  29. shell.nix
  30. WORKSPACE
README.md

Monogon Monorepo

This is the main repository containing the source code for the Monogon Platform.

This is pre-release software - take a look, and check back later! In the meantime, join us on Matrix (#monogon-os-community:matrix.org) or Discord.

Environment

Our build environment is self-contained and requires only minimal host dependencies:

  • A Linux machine or VM.
  • Bazelisk >= v1.15.0 (or a working Nix environment).
  • A reasonably recent kernel with user namespaces enabled.
  • Working KVM with access to /dev/kvm (if you want to run tests).

Our docs assume that Bazelisk is available as bazel on your PATH.

Refer to SETUP.md for detailed instructions.

Monogon OS

The source code lives in //metropolis (Metropolis is the codename of Monogon OS).

See the //metropolis/README.md for a developer quick start guide, or see the Monogon OS Handbook for user documentation.