*: reflow comments to 80 characters

This reformats the entire Metropolis codebase to have comments no longer
than 80 characters, implementing CR/66.

This has been done half manually, as we don't have a good integration
between commentwrap/Bazel, but that can be implemented if we decide to
go for this tool/limit.

Change-Id: If1fff0b093ef806f5dc00551c11506e8290379d0
diff --git a/metropolis/pkg/supervisor/supervisor_node.go b/metropolis/pkg/supervisor/supervisor_node.go
index a7caf82..a3bf5e4 100644
--- a/metropolis/pkg/supervisor/supervisor_node.go
+++ b/metropolis/pkg/supervisor/supervisor_node.go
@@ -25,23 +25,28 @@
 	"github.com/cenkalti/backoff/v4"
 )
 
-// node is a supervision tree node. It represents the state of a Runnable within this tree, its relation to other tree
-// elements, and contains supporting data needed to actually supervise it.
+// node is a supervision tree node. It represents the state of a Runnable
+// within this tree, its relation to other tree elements, and contains
+// supporting data needed to actually supervise it.
 type node struct {
-	// The name of this node. Opaque string. It's used to make up the 'dn' (distinguished name) of a node within
-	// the tree. When starting a runnable inside a tree, this is where that name gets used.
+	// The name of this node. Opaque string. It's used to make up the 'dn'
+	// (distinguished name) of a node within the tree. When starting a runnable
+	// inside a tree, this is where that name gets used.
 	name     string
 	runnable Runnable
 
 	// The supervisor managing this tree.
 	sup *supervisor
-	// The parent, within the tree, of this node. If this is the root node of the tree, this is nil.
+	// The parent, within the tree, of this node. If this is the root node of
+	// the tree, this is nil.
 	parent *node
-	// Children of this tree. This is represented by a map keyed from child node names, for easy access.
+	// Children of this tree. This is represented by a map keyed from child
+	// node names, for easy access.
 	children map[string]*node
-	// Supervision groups. Each group is a set of names of children. Sets, and as such groups, don't overlap between
-	// each other. A supervision group indicates that if any child within that group fails, all others should be
-	// canceled and restarted together.
+	// Supervision groups. Each group is a set of names of children. Sets, and
+	// as such groups, don't overlap between each other. A supervision group
+	// indicates that if any child within that group fails, all others should
+	// be canceled and restarted together.
 	groups []map[string]bool
 
 	// The current state of the runnable in this node.
@@ -55,19 +60,21 @@
 	ctxC context.CancelFunc
 }
 
-// nodeState is the state of a runnable within a node, and in a way the node itself.
-// This follows the state diagram from go/supervision.
+// nodeState is the state of a runnable within a node, and in a way the node
+// itself. This follows the state diagram from go/supervision.
 type nodeState int
 
 const (
-	// A node that has just been created, and whose runnable has been started already but hasn't signaled anything yet.
+	// A node that has just been created, and whose runnable has been started
+	// already but hasn't signaled anything yet.
 	nodeStateNew nodeState = iota
-	// A node whose runnable has signaled being healthy - this means it's ready to serve/act.
+	// A node whose runnable has signaled being healthy - this means it's ready
+	// to serve/act.
 	nodeStateHealthy
 	// A node that has unexpectedly returned or panicked.
 	nodeStateDead
-	// A node that has declared that its done with its work and should not be restarted, unless a supervision tree
-	// failure requires that.
+	// A node that has declared that its done with its work and should not be
+	// restarted, unless a supervision tree failure requires that.
 	nodeStateDone
 	// A node that has returned after being requested to cancel.
 	nodeStateCanceled
@@ -101,8 +108,9 @@
 	dnKey         = contextKey("dn")
 )
 
-// fromContext retrieves a tree node from a runnable context. It takes a lock on the tree and returns an unlock
-// function. This unlock function needs to be called once mutations on the tree/supervisor/node are done.
+// fromContext retrieves a tree node from a runnable context. It takes a lock
+// on the tree and returns an unlock function. This unlock function needs to be
+// called once mutations on the tree/supervisor/node are done.
 func fromContext(ctx context.Context) (*node, func()) {
 	sup, ok := ctx.Value(supervisorKey).(*supervisor)
 	if !ok {
@@ -120,12 +128,13 @@
 	return sup.nodeByDN(dnParent), sup.mu.Unlock
 }
 
-// All the following 'internal' supervisor functions must only be called with the supervisor lock taken. Getting a lock
-// via fromContext is enough.
+// All the following 'internal' supervisor functions must only be called with
+// the supervisor lock taken. Getting a lock via fromContext is enough.
 
-// dn returns the distinguished name of a node. This distinguished name is a period-separated, inverse-DNS-like name.
-// For instance, the runnable 'foo' within the runnable 'bar' will be called 'root.bar.foo'. The root of the tree is
-// always named, and has the dn, 'root'.
+// dn returns the distinguished name of a node. This distinguished name is a
+// period-separated, inverse-DNS-like name.  For instance, the runnable 'foo'
+// within the runnable 'bar' will be called 'root.bar.foo'. The root of the
+// tree is always named, and has the dn, 'root'.
 func (n *node) dn() string {
 	if n.parent != nil {
 		return fmt.Sprintf("%s.%s", n.parent.dn(), n.name)
@@ -133,8 +142,9 @@
 	return n.name
 }
 
-// groupSiblings is a helper function to get all runnable group siblings of a given runnable name within this node.
-// All children are always in a group, even if that group is unary.
+// groupSiblings is a helper function to get all runnable group siblings of a
+// given runnable name within this node.  All children are always in a group,
+// even if that group is unary.
 func (n *node) groupSiblings(name string) map[string]bool {
 	for _, m := range n.groups {
 		if _, ok := m[name]; ok {
@@ -144,11 +154,12 @@
 	return nil
 }
 
-// newNode creates a new node with a given parent. It does not register it with the parent (as that depends on group
-// placement).
+// newNode creates a new node with a given parent. It does not register it with
+// the parent (as that depends on group placement).
 func newNode(name string, runnable Runnable, sup *supervisor, parent *node) *node {
-	// We use exponential backoff for failed runnables, but at some point we cap at a given backoff time.
-	// To achieve this, we set MaxElapsedTime to 0, which will cap the backoff at MaxInterval.
+	// We use exponential backoff for failed runnables, but at some point we
+	// cap at a given backoff time. To achieve this, we set MaxElapsedTime to
+	// 0, which will cap the backoff at MaxInterval.
 	bo := backoff.NewExponentialBackOff()
 	bo.MaxElapsedTime = 0
 
@@ -165,11 +176,12 @@
 	return n
 }
 
-// resetNode sets up all the dynamic fields of the node, in preparation of starting a runnable. It clears the node's
-// children, groups and resets its context.
+// resetNode sets up all the dynamic fields of the node, in preparation of
+// starting a runnable. It clears the node's children, groups and resets its
+// context.
 func (n *node) reset() {
-	// Make new context. First, acquire parent context. For the root node that's Background, otherwise it's the
-	// parent's context.
+	// Make new context. First, acquire parent context. For the root node
+	// that's Background, otherwise it's the parent's context.
 	var pCtx context.Context
 	if n.parent == nil {
 		pCtx = context.Background()
@@ -263,7 +275,8 @@
 	return nil
 }
 
-// signal sequences state changes by signals received from runnables and updates a node's status accordingly.
+// signal sequences state changes by signals received from runnables and
+// updates a node's status accordingly.
 func (n *node) signal(signal SignalType) {
 	switch signal {
 	case SignalHealthy: