*: reflow comments to 80 characters

This reformats the entire Metropolis codebase to have comments no longer
than 80 characters, implementing CR/66.

This has been done half manually, as we don't have a good integration
between commentwrap/Bazel, but that can be implemented if we decide to
go for this tool/limit.

Change-Id: If1fff0b093ef806f5dc00551c11506e8290379d0
diff --git a/metropolis/pkg/supervisor/supervisor_processor.go b/metropolis/pkg/supervisor/supervisor_processor.go
index 965a667..5fa759e 100644
--- a/metropolis/pkg/supervisor/supervisor_processor.go
+++ b/metropolis/pkg/supervisor/supervisor_processor.go
@@ -24,11 +24,13 @@
 	"time"
 )
 
-// The processor maintains runnable goroutines - ie., when requested will start one, and then once it exists it will
-// record the result and act accordingly. It is also responsible for detecting and acting upon supervision subtrees that
-// need to be restarted after death (via a 'GC' process)
+// The processor maintains runnable goroutines - ie., when requested will start
+// one, and then once it exists it will record the result and act accordingly.
+// It is also responsible for detecting and acting upon supervision subtrees
+// that need to be restarted after death (via a 'GC' process)
 
-// processorRequest is a request for the processor. Only one of the fields can be set.
+// processorRequest is a request for the processor. Only one of the fields can
+// be set.
 type processorRequest struct {
 	schedule    *processorRequestSchedule
 	died        *processorRequestDied
@@ -40,7 +42,8 @@
 	dn string
 }
 
-// processorRequestDied is a signal from a runnable goroutine that the runnable has died.
+// processorRequestDied is a signal from a runnable goroutine that the runnable
+// has died.
 type processorRequestDied struct {
 	dn  string
 	err error
@@ -57,8 +60,10 @@
 	// Waiters waiting for the GC to be settled.
 	var waiters []chan struct{}
 
-	// The GC will run every millisecond if needed. Any time the processor requests a change in the supervision tree
-	// (ie a death or a new runnable) it will mark the state as dirty and run the GC on the next millisecond cycle.
+	// The GC will run every millisecond if needed. Any time the processor
+	// requests a change in the supervision tree (ie a death or a new runnable)
+	// it will mark the state as dirty and run the GC on the next millisecond
+	// cycle.
 	gc := time.NewTicker(1 * time.Millisecond)
 	defer gc.Stop()
 	clean := true
@@ -85,7 +90,8 @@
 			clean = true
 			cleanCycles += 1
 
-			// This threshold is somewhat arbitrary. It's a balance between test speed and test reliability.
+			// This threshold is somewhat arbitrary. It's a balance between
+			// test speed and test reliability.
 			if cleanCycles > 50 {
 				for _, w := range waiters {
 					close(w)
@@ -109,8 +115,9 @@
 	}
 }
 
-// processKill cancels all nodes in the supervision tree. This is only called right before exiting the processor, so
-// they do not get automatically restarted.
+// processKill cancels all nodes in the supervision tree. This is only called
+// right before exiting the processor, so they do not get automatically
+// restarted.
 func (s *supervisor) processKill() {
 	s.mu.Lock()
 	defer s.mu.Unlock()
@@ -138,7 +145,8 @@
 	}
 }
 
-// processSchedule starts a node's runnable in a goroutine and records its output once it's done.
+// processSchedule starts a node's runnable in a goroutine and records its
+// output once it's done.
 func (s *supervisor) processSchedule(r *processorRequestSchedule) {
 	s.mu.Lock()
 	defer s.mu.Unlock()
@@ -169,8 +177,9 @@
 	}()
 }
 
-// processDied records the result from a runnable goroutine, and updates its node state accordingly. If the result
-// is a death and not an expected exit, related nodes (ie. children and group siblings) are canceled accordingly.
+// processDied records the result from a runnable goroutine, and updates its
+// node state accordingly. If the result is a death and not an expected exit,
+// related nodes (ie. children and group siblings) are canceled accordingly.
 func (s *supervisor) processDied(r *processorRequestDied) {
 	s.mu.Lock()
 	defer s.mu.Unlock()
@@ -195,14 +204,16 @@
 		break
 	}
 
-	// Simple case: the context was canceled and the returned error is the context error.
+	// Simple case: the context was canceled and the returned error is the
+	// context error.
 	if err := ctx.Err(); err != nil && perr == err {
 		// Mark the node as canceled successfully.
 		n.state = nodeStateCanceled
 		return
 	}
 
-	// Otherwise, the Runnable should not have died or quit. Handle accordingly.
+	// Otherwise, the Runnable should not have died or quit. Handle
+	// accordingly.
 	err := r.err
 	// A lack of returned error is also an error.
 	if err == nil {
@@ -225,27 +236,33 @@
 				continue
 			}
 			sibling := n.parent.children[name]
-			// TODO(q3k): does this need to run in a goroutine, ie. can a context cancel block?
+			// TODO(q3k): does this need to run in a goroutine, ie. can a
+			// context cancel block?
 			sibling.ctxC()
 		}
 	}
 }
 
-// processGC runs the GC process. It's not really Garbage Collection, as in, it doesn't remove unnecessary tree nodes -
-// but it does find nodes that need to be restarted, find the subset that can and then schedules them for running.
-// As such, it's less of a Garbage Collector and more of a Necromancer. However, GC is a friendlier name.
+// processGC runs the GC process. It's not really Garbage Collection, as in, it
+// doesn't remove unnecessary tree nodes - but it does find nodes that need to
+// be restarted, find the subset that can and then schedules them for running.
+// As such, it's less of a Garbage Collector and more of a Necromancer.
+// However, GC is a friendlier name.
 func (s *supervisor) processGC() {
 	s.mu.Lock()
 	defer s.mu.Unlock()
 
-	// The 'GC' serves is the main business logic of the supervision tree. It traverses a locked tree and tries to
-	// find subtrees that must be restarted (because of a DEAD/CANCELED runnable). It then finds which of these
-	// subtrees that should be restarted can be restarted, ie. which ones are fully recursively DEAD/CANCELED. It
-	// also finds the smallest set of largest subtrees that can be restarted, ie. if there's multiple DEAD runnables
-	// that can be restarted at once, it will do so.
+	// The 'GC' serves is the main business logic of the supervision tree. It
+	// traverses a locked tree and tries to find subtrees that must be
+	// restarted (because of a DEAD/CANCELED runnable). It then finds which of
+	// these subtrees that should be restarted can be restarted, ie. which ones
+	// are fully recursively DEAD/CANCELED. It also finds the smallest set of
+	// largest subtrees that can be restarted, ie. if there's multiple DEAD
+	// runnables that can be restarted at once, it will do so.
 
 	// Phase one: Find all leaves.
-	// This is a simple DFS that finds all the leaves of the tree, ie all nodes that do not have children nodes.
+	// This is a simple DFS that finds all the leaves of the tree, ie all nodes
+	// that do not have children nodes.
 	leaves := make(map[string]bool)
 	queue := []*node{s.root}
 	for {
@@ -264,14 +281,17 @@
 		}
 	}
 
-	// Phase two: traverse tree from node to root and make note of all subtrees that can be restarted.
-	// A subtree is restartable/ready iff every node in that subtree is either CANCELED, DEAD or DONE.
-	// Such a 'ready' subtree can be restarted by the supervisor if needed.
+	// Phase two: traverse tree from node to root and make note of all subtrees
+	// that can be restarted.
+	// A subtree is restartable/ready iff every node in that subtree is either
+	// CANCELED, DEAD or DONE.  Such a 'ready' subtree can be restarted by the
+	// supervisor if needed.
 
 	// DNs that we already visited.
 	visited := make(map[string]bool)
 	// DNs whose subtrees are ready to be restarted.
-	// These are all subtrees recursively - ie., root.a.a and root.a will both be marked here.
+	// These are all subtrees recursively - ie., root.a.a and root.a will both
+	// be marked here.
 	ready := make(map[string]bool)
 
 	// We build a queue of nodes to visit, starting from the leaves.
@@ -299,17 +319,20 @@
 			}
 		}
 
-		// If no decision about children is available, it means we ended up in this subtree through some shorter path
-		// of a shorter/lower-order leaf. There is a path to a leaf that's longer than the one that caused this node
-		// to be enqueued. Easy solution: just push back the current element and retry later.
+		// If no decision about children is available, it means we ended up in
+		// this subtree through some shorter path of a shorter/lower-order
+		// leaf. There is a path to a leaf that's longer than the one that
+		// caused this node to be enqueued. Easy solution: just push back the
+		// current element and retry later.
 		if !allVisited {
 			// Push back to queue and wait for a decision later.
 			queue = append(queue, cur)
 			continue
 		}
 
-		// All children have been visited and we have an idea about whether they're ready/restartable. All of the node's
-		// children must be restartable in order for this node to be restartable.
+		// All children have been visited and we have an idea about whether
+		// they're ready/restartable. All of the node's children must be
+		// restartable in order for this node to be restartable.
 		childrenReady := true
 		for _, c := range cur.children {
 			if !ready[c.dn()] {
@@ -318,7 +341,8 @@
 			}
 		}
 
-		// In addition to children, the node itself must be restartable (ie. DONE, DEAD or CANCELED).
+		// In addition to children, the node itself must be restartable (ie.
+		// DONE, DEAD or CANCELED).
 		curReady := false
 		switch cur.state {
 		case nodeStateDone:
@@ -329,7 +353,8 @@
 			curReady = true
 		}
 
-		// Note down that we have an opinion on this node, and note that opinion down.
+		// Note down that we have an opinion on this node, and note that
+		// opinion down.
 		visited[curDn] = true
 		ready[curDn] = childrenReady && curReady
 
@@ -339,15 +364,17 @@
 		}
 	}
 
-	// Phase 3: traverse tree from root to find largest subtrees that need to be restarted and are ready to be
-	// restarted.
+	// Phase 3: traverse tree from root to find largest subtrees that need to
+	// be restarted and are ready to be restarted.
 
 	// All DNs that need to be restarted by the GC process.
 	want := make(map[string]bool)
-	// All DNs that need to be restarted and can be restarted by the GC process - a subset of 'want' DNs.
+	// All DNs that need to be restarted and can be restarted by the GC process
+	// - a subset of 'want' DNs.
 	can := make(map[string]bool)
-	// The set difference between 'want' and 'can' are all nodes that should be restarted but can't yet (ie. because
-	// a child is still in the process of being canceled).
+	// The set difference between 'want' and 'can' are all nodes that should be
+	// restarted but can't yet (ie. because a child is still in the process of
+	// being canceled).
 
 	// DFS from root.
 	queue = []*node{s.root}
@@ -366,14 +393,16 @@
 
 		// If it should be restarted and is ready to be restarted...
 		if want[cur.dn()] && ready[cur.dn()] {
-			// And its parent context is valid (ie hasn't been canceled), mark it as restartable.
+			// And its parent context is valid (ie hasn't been canceled), mark
+			// it as restartable.
 			if cur.parent == nil || cur.parent.ctx.Err() == nil {
 				can[cur.dn()] = true
 				continue
 			}
 		}
 
-		// Otherwise, traverse further down the tree to see if something else needs to be done.
+		// Otherwise, traverse further down the tree to see if something else
+		// needs to be done.
 		for _, c := range cur.children {
 			queue = append(queue, c)
 		}
@@ -383,13 +412,15 @@
 	for dn, _ := range can {
 		n := s.nodeByDN(dn)
 
-		// Only back off when the node unexpectedly died - not when it got canceled.
+		// Only back off when the node unexpectedly died - not when it got
+		// canceled.
 		bo := time.Duration(0)
 		if n.state == nodeStateDead {
 			bo = n.bo.NextBackOff()
 		}
 
-		// Prepare node for rescheduling - remove its children, reset its state to new.
+		// Prepare node for rescheduling - remove its children, reset its state
+		// to new.
 		n.reset()
 		s.ilogger.Infof("rescheduling supervised node %s with backoff %s", dn, bo.String())